Overview[]
The Dungeon Heart is a Keeper's hub of summoning operations. When minions are summoned, it is into this room that they will first appear.
The level of a Dungeon Heart affects the maximum levels of other rooms in your dungeon (gold mines, stone quarries, treasuries, stone storage depots, etc.), which will govern the amount of gold and stone that is produced and stored in your dungeon (both of which are needed to build/upgrade other rooms, etc.). This affects your ability to build some of the more expensive rooms, based on their build costs. Therefore, upgrading a Dungeon Heart allows for upgrading/building other rooms. Another benefit of upgrading your Dungeon heart is that doing so also provides for additional summoning portals, allowing for more minions to be produced at the same time. Unfortunately upgrading your Dungeon Heart will also increase the maximum amount of gold and stone that other keepers are able to pillage from your dungeon.
Dungeon Hearts have more health than all other rooms - a feature that savvy Keepers might choose to exploit by occupying the attention of attacking minions while cleverly-placed traps do their work. Just be careful... destroying a Dungeon Heart counts as an immediate win for an opponent. By themselves, Dungeon Hearts have no inherent defenses, until level 10, where it acquires its own defensive measures.
Some might say that Keepers can be heartless. On the contrary, you do have one... and you'd better defend it, at all costs!
Notes[]
- Unlocks access to new rooms and room upgrades, each warehouse and treasury is unlocked for building once keeper claims a mine or a quarry
- Allows summoning of minions via portals
- With increasing level allows more resources to be pillaged from your dungeon in PvP raids
- After level 30, the amount of resources that can be pillaged increase dramatically by 50% (This is to assist lower level players at growing)
- At level 30, it allows much more resources to be plundered from your dungeon
- Unlocks access to skeleton training levels
- Stores 1,500 of gold and stone at any level
- 5x5 building - Same size as the Graveyard
- Can't be moved
- Effective against Trolls once it reaches level 10
- Weak vs Vampires & Magmaw
- Minions from buildings placed next to it are likely to defend it
Stats[]
= Combat Points
= Gold
= Summoning Portals Unlocked
= Max amount of Gold & Stone that can be pillaged from your dungeon
= Rooms Unlocked
= Skeleton Training Level Unlocked
Note - Max level is 35