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Sir Cophagus

Sir Cophagus

Overview[]

Back from the dead, Sir Cophagus has seen fit to grace us with his royal presence. He brings with him his knowledge of the beyond in the form of the dreaded "Abyssal Beam".  This devastating attack deals damage to everything in its path!  Training this Immortal will increase the power of the Abyssal Beam and decreases his susceptibility to Spike Traps.  Tip - Look for targets bunched together for maximum destruction!

Sir Cophagus is a new immortal that was added for high end players. With the requirement to purchase not only being 3,500 Dreadstones, but also that your dungeon has to be at least level 250, it is definitely not for those just starting out.

Stats[]

Seeks Closest Room
Weakness 4x damage from Spike Traps
Creature Targets Ground
Attack Speed 2s
Move Speed 200
Defensive Location Guard Post
Offensive Priority Minions > Rooms | Traps
Cost

Training Upgrades[]

Spike Trap means extra damage from Spike Traps

Level Damage Health Spike Trap Training Time Training Cost Special
1 1,140 1,760 11x - 3,500Dreadstone -
2 1,173 1,855 ? 6h 22MGold -
3 1,206 2,340 8.5x 12h 24MGold -
4 1,239 2,455 ? 1d 26MGold -
5 1,272 2,570 8x 1d 12h 28MGold -
6 1,305 2,680 8x 2d 30MGold -
7 1,338 2,795 8x 2d 12h 32MGold -
8 1,371 3,025 8x 3d 34MGold -
9 1,404 3,140 8x 3d 12h 34.5MGold -
10 1,437 3,250 7.5x 4d 35MGold -
11 1,470 3,365 ? 4d 12h 35.5MGold -
12 1,503 ? ? ? 36MGold -
13 1,536 ? ? ? 36.5MGold -
14 1,569 ? ? ? 37MGold -
15 1,602 ? ? ? 37.5MGold -
16 1,635 ? ? ? 38MGold -
17 1,668 ? ? ? 38.5MGold -
18 1,701 ? ? ? 39MGold -
19 1,734 ? ? ? 39.5MGold -
20 1,767 4.390 6.5x ? 40MGold -
21 1,800 4,505 ? 8d 40.5MGold -
22 1,833 ? ? ? 41MGold -
23 1,866 ? ? ? 41.5MGold -
24 1,899 ? ? ? 42MGold -
25 1,932 ? ? ? 42.5MGold -
26 1,965 ? ? ? 43.MGold -
27 1,998 ? ? ? 43.5MGold -
28 2,031 ? ? ? 45MGold -
29 2,064 ? ? ? 46MGold -
30 2,097 ? ? ? 47MGold -
31 2,130 ? ? ? 48MGold -
32 2,163 ? ? ? 49MGold -
33 2,196 ? ? ? 50MGold -
34 2,229 ? ? ? 51MGold -
35 2,262 6,100 4x ? 52MGold -
36 2,312 6,375 - 14d 1000Dreadstone +25 Movement Speed
37 2,362 6,650 - 16d 1500Dreadstone Raises a Skeleton from up to 10 Tombstones
38 2,412 6,925 - 18d 2000Dreadstone -20% Damage penalty against Traps. (From -50% to-30%)
39 2,462 7,200 - 20d 2500Dreadstone Raises a Skeleton from up to 20 Tombstones
40 2,512 7,475 - 22d 3000Dreadstone +1 Maximum Range

Total: HP: 7,475 | DMG: 2,512 | Now has 225 Movement Speed, Raises a Skeleton from up to 20 Tombstones, and has a Maximum Range of 11. Note: If Sir Cophagus is Revived, his Maximum Raised count is reset.

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