Tag: Visual edit |
Tag: Visual edit |
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| style="text-align:center;"|1,173 |
| style="text-align:center;"|1,173 |
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| style="text-align:center;"|1,855 |
| style="text-align:center;"|1,855 |
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− | | style="text-align:center;"| |
+ | | style="text-align:center;" |6h |
| style="text-align:center;" |22M |
| style="text-align:center;" |22M |
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| style="text-align:center;"|1,206 |
| style="text-align:center;"|1,206 |
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| style="text-align:center;" |2,340 |
| style="text-align:center;" |2,340 |
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− | | style="text-align:center;"| |
+ | | style="text-align:center;" |12h |
| style="text-align:center;" |24 M |
| style="text-align:center;" |24 M |
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| style="text-align:center;"|1,239 |
| style="text-align:center;"|1,239 |
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| style="text-align:center;" |2,455 |
| style="text-align:center;" |2,455 |
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− | | style="text-align:center;" | |
+ | | style="text-align:center;" |1d |
| style="text-align:center;" |26 M |
| style="text-align:center;" |26 M |
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| style="text-align:center;"|1,272 |
| style="text-align:center;"|1,272 |
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| style="text-align:center;" |2,570 |
| style="text-align:center;" |2,570 |
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− | | style="text-align:center;"| |
+ | | style="text-align:center;" |1d 12h |
| style="text-align:center;" |28M |
| style="text-align:center;" |28M |
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| style="text-align:center;"|1,305 |
| style="text-align:center;"|1,305 |
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| style="text-align:center;" |2,680 |
| style="text-align:center;" |2,680 |
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− | | style="text-align:center;" | |
+ | | style="text-align:center;" |2d |
| style="text-align:center;" |30M |
| style="text-align:center;" |30M |
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| style="text-align:center;"|1,338 |
| style="text-align:center;"|1,338 |
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| style="text-align:center;" |2,795 |
| style="text-align:center;" |2,795 |
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− | | style="text-align:center;"| |
+ | | style="text-align:center;" |2d 12h |
− | | style="text-align:center;"| |
+ | | style="text-align:center;" |32M |
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| style="text-align:center;"|8 |
| style="text-align:center;"|8 |
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| style="text-align:center;"|1,371 |
| style="text-align:center;"|1,371 |
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| style="text-align:center;" |3,025 |
| style="text-align:center;" |3,025 |
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− | | style="text-align:center;"| |
+ | | style="text-align:center;" |3d |
| style="text-align:center;" |34M |
| style="text-align:center;" |34M |
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Revision as of 10:37, 25 July 2019
Overview
Back from the dead, Sir Cophagus has seen fit to grace us with his royal presence. He brings with him his knowledge of the beyond in the form of the dreaded "Abyssal Beam". This devastating attack deals damage to everything in its path! Training this Immortal will increase the power of the Abyssal Beam and decreases his susceptibility to Spike Traps. Tip - Look for targets bunched together for maximum destruction!
Sir Cophagus is a new immortal that was added for high end players. With the requirement to purchase not only being 3,500 Dreadstones, but also that your dungeon has to be at least level 250, it is definitely not for those just starting out.
Stats
Seeks | Closest Room |
---|---|
Weakness | 4x damage from Spike Traps |
Creature Targets | Ground |
Attack Speed | 2s |
Move Speed | 200 |
Training Upgrades
Level | Damage | Health | Training Time | Training Cost (Gold) |
---|---|---|---|---|
1 | 1,140 | 1,760 | - | 3,500 Dreadstones (recruitment cost) |
2 | 1,173 | 1,855 | 6h | 22M |
3 | 1,206 | 2,340 | 12h | 24 M |
4 | 1,239 | 2,455 | 1d | 26 M |
5 | 1,272 | 2,570 | 1d 12h | 28M |
6 | 1,305 | 2,680 | 2d | 30M |
7 | 1,338 | 2,795 | 2d 12h | 32M |
8 | 1,371 | 3,025 | 3d | 34M |
9 | 1,404 | 3,140 | 3d 12h | 34.5M |
10 | 1,437 | ? | ? | ? |
11 | 1,470 | ? | ? | ? |
12 | 1,503 | ? | ? | ? |
13 | 1,536 | ? | ? | ? |
14 | 1,569 | ? | ? | ? |
15 | 1,602 | ? | ? | ? |
16 | 1,635 | ? | ? | ? |
17 | 1,668 | ? | ? | ? |
18 | 1,701 | ? | ? | ? |
19 | 1,734 | ? | ? | ? |
20 | 1,767 | ? | ? | ? |
21 | 1,800 | ? | ? | ? |
22 | 1,833 | ? | ? | ? |
23 | 1,866 | ? | ? | ? |
24 | 1,899 | ? | ? | ? |
25 | 1,932 | ? | ? | ? |
26 | 1,965 | ? | ? | ? |
27 | 1,998 | ? | ? | ? |
28 | 2,031 | ? | ? | ? |
29 | 2,064 | ? | ? | ? |
30 | 2,097 | ? | ? | ? |
31 | 2,130 | ? | ? | ? |
32 | 2,163 | ? | ? | ? |
33 | 2,196 | ? | ? | ? |
34 | 2,229 | ? | ? | ? |
35 | 2,262 | 5,085? | ? | ? |
Level 36 to 40 Training
Base Changes: Damage dealt to Defensive Rooms reduced by 50% and Resource Rooms by 75%. +3X to Weakness.
Level | Damage | Health | Special | Training Time | Training Cost (Dreadstone) |
---|---|---|---|---|---|
36 | +50 | +275hp | +25 Movement Speed | ? | 1000 |
37 | +50 | +275hp | Raises a Skeleton from up to 10 Tombstones | ? | 1500 |
38 | +50 | +275hp | -20% Damage penalty against Traps. (From -50% to-30%) | ? | 2000 |
39 | +50 | +275hp | Raises a Skeleton from up to 20 Tombstones | ? | 2500 |
40 | +50 | +275hp | +1 Maximum Range | ? | 3000 |
Total: HP: 7,475 | DMG: 2,512 | Now has 225 Movement Speed, Raises a Skeleton from up to 20 Tombstones, and has a Maximum Range of 11. Note: If Sir Cophagus is Revived, his Maximum Raised count is reset.